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Ahrooga - Design | Development | Tech
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Design & Development blog showcasing personal work and experiments as well as news relating to flash and the internet.
Recent Posts Tagged With 'Advertising'
Flash Ad Manager v1.0 Now Available
Flash Ad Manager is now available to download as a 1.0 release from the Google Code project page. If you missed the previous posts about it, here’s the spiel: Flash Ad Manager lets developers remotely display custom or embedded ads during the p...
Flash Ad Manager Update
Just a quick update to let you know that the Flash Ad Manager class library I mentioned in a previous post is now hosted on Google Code. In fact, it’s been on there for a little while now. This is my first open source project and I’ve bee...
Flash Game Ad Manager - Coming Soon!
In July of last year I wrote a post titled Monetizing your Flash game. Serving your own ads? In it I discussed ways Flash game developers could monetize their games through common methods such as sponsorship and ads. I also proposed a method of ̵...
Anatomy of a Banner Ad: From paper to screen
I’m hoping to release some posts over the next week or two discussing some of my experiences building banners with Adobe Flash and to give a general overview of the process from concept to delivery. This overview is based on my experiences as a...
Monetizing a Flash game with self serve ads. A success?
Knight of the Dead has been ‘in the wild’ for 5 days now and has received a wide range of exposure. Most interestingly the game was only submitted to newgrounds.com and, at the time of writing, has spread virally to 92 unique domains with...
Sending data with LocalConnection in Flash
As a follow up to my previous post titled “How to communicate between multiple Flash files with LocalConnection” I’m going to demonstrate a slightly more advanced way of using the LocalConnection object in Flash. Receiving SWF Send...
