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KillGuta

KillGuta

http://killguta.blogspot.com/

My blog about 3D tutorials, game reviews and funny stuff.

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  • How to add games to Nescube

    Posted on Sunday June 14th, 2009 at 01:50

    In my last post I wrote about Nescube, an java application which allows you to play NES games on your phone. I also saw that people didn't knew how to put their own custom games in it, so I made this little tutorial....

  • World Builder

    Posted on Wednesday April 1st, 2009 at 11:44

    Stumbling through the video games category, I found this really cool video called "World Builder". The story is about an man who builds an holographic world for his loved one. It's very CG intensive, in fact so intensive that the post-production last...

  • Nescube, or how to play Nintendo games on your phone

    Posted on Wednesday March 25th, 2009 at 12:25

    Remember those old days playing Mario and Battle City on that "bulky" Nintendo Entertainment System? Wished you could play them again, but without carrying a TV and the console itself with you? All you got is a phone? Well then Nescube is for you!Nes...

  • Internet Explorer 8

    Posted on Saturday March 21st, 2009 at 10:36

    I was never really an Internet Explorer enthusiast and never will be. Their features are extremely basic and some are downright stupid. The security is outdated and crude. Yes, I am an Firefox fanboy :P .Recently someone said that IE8 had just been r...

  • An old halo trailer I found

    Posted on Friday March 20th, 2009 at 14:59 in gaming, halo

    As I was digging through my oldies but goldies CDs, I found an very interesting Halo trailer. The trailer looks pre-rendered (really doubt they had soft shadows back then) and was made in 1999. It looks pretty amazing, considering how old it is. At ...

  • How to model a pair of glasses in Blender

    Posted on Tuesday March 17th, 2009 at 09:48 in tutorial, blender, how to model

    In this tutorial I will teach you how to model a pair of glasses. The model is very easy to make, but doesn't have very much detail and very rough. This is just for reference and a method on how to do it. Sorry again for moving to fast on it, still g...

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