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nihilogic

nihilogic

http://blog.nihilogic.dk/

Experiments in the world of JavaScript games, HTML5 Canvas, Ajax and web development in general.

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  • WebGL Musical Solar System

    Posted on Tuesday November 10th, 2009 at 11:36 in 3d, audio, webgl

    A solar system of dancing planets, made with JavaScript, WebGL and HTML5 audio. In my quest to get to know WebGL better, I've gradually been building my way up from the standard "paint one triangle" tests to more and more advanced things. Never h...

  • WebGL Cheat Sheet

    Posted on Friday October 30th, 2009 at 04:51 in 3d, canvas, webgl

    WebGL has been getting a fair amount of buzz lately - and rightfully so, because it is cool. For those that don't know, WebGL is the 3D extension of the Canvas element, based on OpenGL ES 2.0. Having a standardized low-level graphics API like tha...

  • Strange attractors - beautiful chaos and canvas

    Posted on Monday October 5th, 2009 at 14:49 in javascript, math, graphics, canvas

    Math has the ability to both be totally awesome and beautiful as well as make me bang my head into the wall. While the actual math involved at times goes way above my head, some things are just so damn elegant and when, on top of that, they can be ...

  • Pocket Full of Canvas

    Posted on Thursday August 27th, 2009 at 14:15 in javascript, graphics, audio, canvas, music visualization

    One thing I found interesting when I did the JuicyDrop music visualization was MilkDrop's deformation effects. Rather than processing deformations for each and every pixel it works on a grid of points and then just interpolates the results for th...

  • Book review: Object-Oriented JavaScript

    Posted on Saturday August 15th, 2009 at 10:01 in book review

    The good people at Packt Publishing were kind enough to provide me with a copy of the book Object-Oriented JavaScript by Stoyan Stefanov and it's just been sitting on my desk for far too long before I finally got around to reading it. But I did...

  • Photo editing with Ubiquity

    Posted on Saturday June 27th, 2009 at 11:53 in ubiquity, pixastic

    This is the first release of the new image editor that has actual Ubiquity functionality. Yay. In my previous post I introduced a new JavaScript image editor based on my Pixastic image processing library and let you play around with a "static" demo ...

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