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http://yellow-hut.com/blog
Game development with Common Lisp and other arcane subjects
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CPAL updated
Latest version here. Includes basic bindings for Common Lisp (not much different from original PAL but might be faster with some implementations, e.g CLisp), PLT Scheme and Haskell (tested on GHC). Feel free to comment or send mail in case you have a...
CPAL
Altough PAL is working great for me with Common Lisp I occasionally like to play with other languages (Haskell and PLT Scheme currently) and it would be nice to have some easy to use graphics library when testing out a new language. So I decided to m...
Bermuda demo
Year ago I played around implementing a little sidescrolling shootemup but the project got stalled, mostly because of lack of graphics. Few days ago I was digging some of my older projects and updating them to work with the latest PAL and I thought a...
PAL Space
I noticed a nice little example about writing a game in PyGlet at http://www.learningpython.com/2007/11/10/creating-a-game-with-pyglet-and-python/ and it seemed like something worth stealing so I decided to do a PAL version of it. The final results ...
New releases
PAL release 1.1 and PAL-GUI 0.1 are now available from the usual place. PAL-GUI still has some look’n’feel glitches, like clipping problems and funny artifacts with some Linux drivers but all in all things are progressing quite well. There ar...


