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Notes on Game Dev

Notes on Game Dev

http://www.notesongamedev.net/

Notes on Game Dev is a collaborative blog with primarily game art and design topics from professional game industry members, educators, and writers. From industry interviews to "breaking in" advice to how-to’s to reviews on the latest software and innovative techniques, this blog serves a wide range of experience in the game development community.

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  • Development Team of Crash: Mind Over Mutant

    Posted on Wednesday November 26th, 2008 at 14:48 in people, art interviews, design interviews

    With such stellar graphics for a handheld available on PSP, the latest Crash game Mind Over Mutant maintained a wide range of cinematic styles and free roaming environments seen in versions for Xbox360 and other platforms. In response to the interest...

  • Environment Art Production

    Posted on Monday November 24th, 2008 at 19:03 in art, inspiration, resources, how to: art

    All Environment Artists work slightly differently, partly to fulfill their own role or specialty and also as a result of personal preferences. Since the Environment Artist is to responsible for creating an immersive 3D world in which the game takes p...

  • Tales of Captivating Exploration

    Posted on Wednesday November 19th, 2008 at 16:56 in people, aj & art

    Just when I believed my attention span was shot and I didn’t have it in me to commit to a role-playing game…. I picked up Tales of Vesperia on the Xbox 360. The core of the game maintains familiar Japanese role-playing game (JRPG) mechanics that ...

  • Environment Art Techniques

    Posted on Sunday November 16th, 2008 at 18:26 in art, inspiration, resources, how to: art

    The role of the Environment Artist is to help create an immersive 3D world in which the game takes place. Usually taking up the majority of the screen space during play, the environment graphics are a very important aspect of the games visuals. A goo...

  • The New Story-Time

    Posted on Wednesday November 12th, 2008 at 14:55 in design, inspiration

    A panic is fermenting among established men of letters.  “Video games will kill the narrative!” they say, and shut their eyes and ears against the perils of lions and tigers and video game writers, oh my!  Keep your eyes open, though, and you s...

  • There is No “Hollywood” in QA Testing: The Good

    Posted on Monday November 10th, 2008 at 16:06 in resources

    Now don’t lose me here. There is a good side to being a Quality Assurance tester, despite my long list of bad things in the first part of this series. If you want to be in QA, there is light at the end of this tunnel. And hey, I’ve been i...

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