Blog Detail
THE Mobile Developer
http://mobiledeveloper.auriummobile.com
Articles, Tutorials, Codes, News about Mobile Development and Mobile Game Developmet. Most about Java and J2ME, but if needed others platforms and languages are talked.
Recent Posts
Movaya Mobile Game and Content Solution, Management and Distribution Technology
Movaya is the kind of solution that enchants every mobile enthusiast and developer. They have a PlugNPlay system for mobile game distribution. The interesting part - in a nutshell - is this: anybody can start selling mobile games (and other mobile co...
Perfect Java Development Platform with Ubuntu 7.10 and NetBeans 6
I have just bought a new computer, with a Core 2 Quad Q6600 64-bits processor. Windows XP Professional x64 runs perfectly in it. Very fast and stable, even NetBeans 6. The problem is that sometimes NetBeans goes very slow and there is nothing I can d...
Android SDK is out! And a challenge too.
And early look Android SDK and its documentation was launched on November 12. The SDK provides examples in Java, and libraries in C++, but native applications are written in Java, as documentation says: “Android will ship with a set of core app...
Google Android confirmed. A new era for mobile development?
What was said to be only rumors has been confirmed. Google is developing for 2 years an open-source mobile platform, Android. It is said the way we develop mobile applications will change (a revolution), because all the platform and tools will be ope...
Google mobile platform: Android. Alliance with 30 companies.
Google is ready to unveil a suite of software for mobile phones based on open-source technology, backed by some of the largest wireless industry companies in the world. The company is expected to hold a press conference on Monday to unveil the projec...
Choosing the platform: a deeper analysis
This article is a deeper analysis of the mobile market, derived from the choices in the first blog’s article (Mobile Development: choosing the platform). Beginning of the doubts about choosing J2ME...

