Blog Detail
Video Game Programming
http://videogameprogramming.blogspot.com/
Pro game developer (programmer). The blog is about personal projects that I work on outside of work. It centers around things like general ideas, techniques, demos, etc. Relevent tags: C, C++, OpenGL, DirectX, programming, 3D, graphics, XBox 360, PS3, Wii
Recent Posts
Final Post
After giving it some thought, the decision was honestly quite easy -- I'll be shutting the blog down. It turned out to be a fun little experiment over the past few years. I'm sorry I couldn't find the time and motivation to post more frequently. H...
Still alive...
Just a quick post. I've been busy as hell with all kinds of things over the past months. However, work has kept me the most busy. Aside from that and whenever time allows, I've been playing with XNA on the side. Not much to show for it at the mome...
Duke Nukem Forever In-Game Footage 6/5/08
I'm sure anybody who cares about this kind of stuff has already seen it. But in case you missed it, some in-game footage of Duke Nukem Forever hit the Internet yesterday. Here's the low-def YouTube version containing only the in-game footage: ...
Clean up with some DirectX .sdkmesh on the side
I spent a little more time this weekend working with DirectX 10. I took the opportunity to clean up some things that I've talked about in the past; mainly the XInput code. The input layer is now fully abstracted like the rendering layer, which make...
DirectX 10...finally.
This will be quick with more thoughts and details to follow in another post. I finally found some time to get the engine ported over to basic DirectX 10 functionality. So far I really like what I see with DirectX 10. As with anything new, it takes...
A new computer and new motivation?
Over the break I retired my home development machine to be the dedicated DVR. I built a new computer out of the following parts:Cooler Master Centurion 5 case. We run these cases at work so I was already familiar with them. It's a great case and t...

