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If you were a D&D character, what would your character sheet look like?
Posted by voodooKobra • 6/26/08 • Subscribe to this Discussion [RSS] • Report This Topic
Topics: activity, character, dnd, forum game, fun, sheet
If you were a Dungeons and Dragons character, what would your character sheet look like? I'll be using a 3.5-esque template since I have yet to play 4.0, but any template is find [as long as you indicate which version].
TEMPLATE:
Name:
Classes/Levels:
Effective Level: (For ease, use (Age - 10)/4 (this does not restrict anyone from being higher-level); everyone is at least Level 1)
Race: (If you want to pretend you're an elf, dwarf, etc. you can have fun with this)
Hit Points:
(3.5 rules: 1d4/level for wizard/sorcerer, 1d6/level for rogues, ninjas, bards, and (I think) rangers, 1d8/level for monks and clerics, 1d10/level for fighters, 1d12/level for barbarians-- AT FIRST LEVEL, YOU AUTOMATICALLY GET MAX HP. Add your constitution modifier to it (more on this later).)
Armor Class: __ = 10 + DEX Mod (+ WIS Mod if Monk or Ninja)
STR: ()
CON: ()
DEX: ()
INT: ()
WIS: ()
CHA: ()
(The number in parentheses is equal to (STAT / 2) - 5.)
Base Attack Bonus:
Fortitude Save:
Reflex Save:
Will Save:
EQUIPMENT
Weapon:
Weapon:
Weapon:
Armor:
Shield:
Accessory:
SKILLS (Use the 4th Ed skills if you're unfamiliar with D&D to make it easy... or make your own-- dnd4.com/phb#18 )
Use this template for skills: Skill (Stat) : ___ = Ranks + Stat Modifier + Class + Race
SPELLS (If 4th Edition or you are a non-magic class, this is unnecessary.)
0th:
1st:
2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:
FEATS:
(If you don't know any, dnd4.com/phb#60)
INVENTORY: (Be creative)
User Comments
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Name: Kobra
Classes/Levels: Level 2 Wizard/Level 1 Fighter
Effective Level: 3
Race: Human
Hit Points: 18
Armor Class: 11 = 10 + 0 (DEX) + 1 (Armor)
STR: 14 (+2)
CON: 15 (+2)
DEX: 10 (+0)
INT: 17 (+3)
WIS: 12 (+1)
CHA: 9 (-1)
Base Attack Bonus: +2
Fort Save: 4 = 2 (Base) + 2 (Con)
Rflx Save: 0 = 0 (Base) + 0 (Dex)
Will Save: 3 = 2 (Base) + 1 (Wis)
EQUIPMENT
Weapon: +1 Katana (Attack: +5. Damage: 1d10+4. 2-Handed. Crit: 19-20 x2)
Weapon: Rapier Wit (Attack: +10. Damage: 1d3. Crit: 16-20 x4. +4d6 on Critical)
Armor: +1 Shirt (+1 AC) www.zestuff.com/8bit/apparel/1/
SKILLS
Skill (Stat): ___ = Ranks + Stat Modifier + Class + Race
Arcana (INT): 10 = 7 + 3
Bluff (CHA): 1 = 2 + -1
History (INT): 7 = 4 + 3
Insight (WIS): 8 = 7 + 1
Intimidate (CHA): 3 = 4 + -1
Perception (WIS): 4 = 3 + 1
Religion (INT): 5 = 2 + 3
Streetwise (CHA): 1 = 2 + -1
SPELLS (If 4th Edition or you are a non-magic class, this is unnecessary.)
0th:
Unnerving Gaze
Acid Splash
Resistance
Arcane Mark
Prestidigitation
Spark
1st:
Magic Missile
Burning Hands
FEATS:
Improved Initiative
Quick Draw
INVENTORY:
Bag of dice
Plastic card (Lawful Evil)
Dagger of Stabbity Justice
Bullshit Detector (+10 on Insight, once per day)
Sledgehammer of Fallacy
Laptop computer -
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