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Tag Search Results For 'mmofps' (18)
Combat Arms -MMOFPS Action
GAME2P COMMUNITY | July 14th 2008 by kai3114
JOIN THE ARMS RACEPrepare to drop into an ever-changing theater of conflict, where you are in control of your gameplay- from your fully customizable character, to your lethal arsenal of weapons to the scenarios you want to experience. Experience fier read more
How will MMO gaming continue to change
Slevi | July 7th 2008
We've seen MMO gaming start out as something small, played by nothing more than a very select group of players in games which you could probably have put together in your own garage, to grow out into a genre played by millions. What will the upcomin read more
Face of Mankind: Rebirth Canceled
The Pxl Lab | June 30th 2008 by Daniel Jost
Face of Mankind: Rebirth was an MMOFPS that had some great potential. I personally played in the beta for Face of Mankind (not Rebirth, check out this article if you want some more information on the history of the game), and I thought it was an awes read more
New All Points Bulletin character concept art
Cult Gamer | June 10th 2008 by Cult Gamer
A couple of new character concept art was revealed today by Realtime Worlds over at APB Evolved, an All Points Bulletin fansite. The artistic style is keen on fashion and is obviously meant to appeal to the youth, but is nonetheless tastefully done. read more
S4 League being ported over to the West
Cult Gamer | June 6th 2008 by Cult Gamer
S4 League was recently licensed by Burda:ic to be made available for western audiences through their international online games portal alaplaya. S4 League is an online multiplayer third-person shooter with striking similarities to Gunz Online that read more
Face of Mankind Rebirth Preview
The Pxl Lab | May 28th 2008 by Daniel Jost
Face of Mankind Rebirth is a unique game in two rights. One, it is an upcoming MMOFPS set in space, which sounds like a good game to me already. Two, it has already been on the market for a year. You may be thinking “Doesn’t the title say read more
Nexon’s Combat Arms slated for Summer Release
Cult Gamer | May 27th 2008 by Cult Gamer
The company behind popular MMO Maple Story, Nexon, have recently announced the addition of a more mature title, Combat Arms, to their F2P (free to play) online games lineup, which includes Mabinogi and Audition. Players will get a chance to participa read more
Fallen Earth QOTW, Clans, Research, Flying Vehicles and More
Cult Gamer | April 17th 2008 by Cult Gamer
The latest Fallen Earth Question(s) of the Week has been posted over at their official forums where the developers answer questions asked by fans on a weekly basis. New details reveal that clans will require 10,000 chips (the currency used in Fallen read more
New Fallen Earth Screens and Q&A
Cult Gamer | April 12th 2008 by Cult Gamer
Fallen Earth has 5 new screenshots up and the latest weekly questions thread posted on their forum. It’s sad to hear that the infamous digger gun has been scrapped. A lot of people were looking forward to being able to manipulate the environmen read more
Twilight War Prerelease Now Available
Cult Gamer | April 11th 2008 by Cult Gamer
Twilight War: After the Fall is a post-apocalyptic MMOFPS that was first announced and developed by Smiling Gator Productions in 2004 as a massively multiplayer online game utilizing Valve’s source engine. In late 2005, the game was pronounced read more
Fallen Earth Mutations and Auras
Cult Gamer | April 3rd 2008 by Cult Gamer
This week, the developers of Fallen Earth answer some more questions from the players which you can read here. They select questions from this thread, which any registered forum member can ask, so if you have a good question to ask, there’s a g read more
Combat Robots in Fallen Earth?
Cult Gamer | March 31st 2008 by Cult Gamer
Stratics recently sat down with Fallen Earth lead designer Lee Hammock for their recent writeup and when asked “What makes Fallen Earth different?”, Lee replies with “Imagine building combat robots…” in jest. Despite the read more
Part Two of MMOGamer.com’s Fallen Earth Interview
Cult Gamer | March 28th 2008 by Cult Gamer
In part two of MMOGamer’s recent interview with Fallen Earth lead designer, Lee Hammock, Lee elaborates on previously known information. Anyone who follows the development of Fallen Earth should already know how much work is being put in the ba read more
Face of Mankind Developer Diary #4
Cult Gamer | March 24th 2008 by Cult Gamer
Duplex Systems, developer of Face of Mankind and now Face of Mankind: Rebirth, has finally found an MMO site (MMORPG.com) to publish and publicize their developer diaries for the new version of their sci-fi MMORPG/FPS. The first 3 were published at f read more
The Agency Interview at GameSpot UK
Cult Gamer | March 24th 2008 by Cult Gamer
Catch up on the new MMOFPS coming out by SOE by reading the latest interview with The Agency’s lead designer, Hal Milton. Tags: spy, the agency read more
Savage 2 releases latest content patch
Cult Gamer | March 24th 2008 by Cult Gamer
The latest content patch adds a new unit, two new maps, achievements, an updated melee combat system and more. Savage 2 is an online fantasy-based FPS/TPS/Action game with RPG and RTS mechanics, and can also be described as an MMOFPS when comparing read more
Fallen Earth QOTW 3/19/2008
Cult Gamer | March 19th 2008 by Cult Gamer
This week’s Fallen Earth QOTW has been posted in the FE forums, revealing more information on melee combat, transportation, mounts and more. This week we’re working on the same stuff as last week (mutations, special abilities, Depot 66, read more
Fallen Earth weekly Q&A and progress update
Cult Gamer | March 12th 2008 by Cult Gamer
Fallen Earth, an upcoming post-apocalyptic MMO which takes place in the grand canyon province, seems to be zipping through development like Mad Max’s interceptor. We’re mixing things up in the office a bit now, trying out some new managem read more

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