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derekeb

Weekly Wrap: Shoppers Hit Social Networks, Future of TV, John May…

Barking Robot :: Derek Baird | November 20th 2009 by Derek Baird

Mobile Will Become the Hub of Multichannel Consumer Relationship: Marketers seeking to sprint out of the recession need to become multichannel-friendly and completely consumer-focused, and get over themselves. The need to construct data-rich profil read more

derekeb

Growing Pains As Video Games Move Online

Barking Robot :: Derek Baird | November 19th 2009 by Derek Baird

The Economist has an interesting article about the migration of video games from physical consoles to web-based platforms. While most video game consoles allow users to play online with others, the real growth in online gaming is being fueled by web- read more

DoubledownTandino

The Problem With Internet (and Virtual World) Girlfriends

Second Life: The Music, The DJs, The Nightlife, The Art, & T… | November 19th 2009 by Brad Reason

The Problem With Internet (and Virtual World) Girlfriends (Click the image to enlarge) [VIA Kontraband] read more

johncab

Celemony’s Melodyne Makes Easy Work of ‘Hard Day’s Night’

Epicenter |wired.com | November 18th 2009 by John C Abell

Celemony's Melodyne Editor separates various audio elements of the Beatles' Hard Day's Night, letting producers treat audio files as if they were MIDI files (click to expand). When Celemony posted a demonstration last summer its lead deve read more

PixelPolicy

China Struggles to Evolve in the Age of Online Gaming

Pixels and Policy | November 18th 2009 by Max

Chinese gamers are logging on in ever greater numbers, forcing the Chinese government to deal with thorny issues of expression and commerce in virtual communities. read more

PixelPolicy

Microsoft's New FUSE Lab Explores the Potential of Virtual Market…

Pixels and Policy | November 17th 2009 by Max

Microsoft begins seriously exploring the marketing potential of virtual and social media. Can an old technology dog learn some profitable new tricks? read more

PixelPolicy

Virtual Combat and Evolving Perceptions of Warfare

Pixels and Policy | November 17th 2009 by Max

Pixels and Policy examines how a new generation of war games is altering our perception of military service and combat. We would do well to calm the hype. read more

PixelPolicy

Linden Lab Reforms Intellectual Property Protection Standards

Pixels and Policy | November 16th 2009 by Max

Linden Lab announces improved means of intellectual property protection in an effort to shake a nasty IP lawsuit. Find out why new residents will have some adjusting to do. read more

vhxn

Get Compatible Report For Your Browsers From Addon Compatible Rep…

Vhxn.com | November 16th 2009 by vhxn.com

If you want to know the compatibility of latest Firefox with your older addons, or updated addons with older browsers, use this extension called Addon Compatibility Reporter. This ensures Mozilla whether it has issues with alpha and beta releases. If read more

DoubledownTandino

The 5 Science Fiction Tales That Made Us Love Virtual Reality

Second Life: The Music, The DJs, The Nightlife, The Art, & T… | November 15th 2009 by Brad Reason

The 5 Science Fiction Tales That Made Us Love Virtual Reality For almost as long as there has been science fiction, there's been virtual reality, teaching us about worlds inside machines before we even knew what the internet was. Here are five of t read more

PixelPolicy

Virtual Worlds, Physical Disability, and Evolving Perception

Pixels and Policy | November 15th 2009 by Max

Virtual worlds are changing our perception of what a body is. Could this have wide-ranging consequences for the physically disabled? read more

derekeb

Tim Kring: NBC's "Heroes", Transmedia & Digital Sto…

Barking Robot :: Derek Baird | November 14th 2009 by Derek Baird

Tim Kring, creator of "Heroes" on NBC, talks about crafting stories that transcend a single medium, spreading across television, books, games, and online graphic novels. read more

ubiwar

InfoBore 88

Ubiwar | November 14th 2009 by Tim Stevens

Cult of Cyberattack – George Smith, Global Security Twitter and Iran: First Get the Data, Then Talk – Patrick Philippe Meier, iRevolution The Cyberwar Plan – Shane Harris, National Journal Kung Fu Shrine Under Attack – People& read more

PixelPolicy

Religious Leaders Gather to Discuss Faith in Virtual Worlds

Pixels and Policy | November 14th 2009 by Max

A group of religious and communications leaders are assembling to study the role of faith in the Metaverse. Turns out religion is playing a bigger role than you might think. read more

DoubledownTandino

Security Checks To Prevent Virtual World Event Disruption

Second Life: The Music, The DJs, The Nightlife, The Art, & T… | November 13th 2009 by Brad Reason

10 Must-Do Security Checks To Prevent Virtual World Event Disruption by JoelFoner of joelfoner.com Virtual world event management is, in the large, similar to real life event management. You’ve got to make sure that guests and performers are line read more

derekeb

Junaio: Social Augmented Reality on Your iPhone

Barking Robot :: Derek Baird | November 12th 2009 by Derek Baird

Metaio, a German based visual interaction company, has launched a social augmented reality platform that lets users create, explore and share information in a completely new way using augmented reality and location-based content. Junaio users ca read more

PixelPolicy

Could Standardizing Virtual Worlds Turn Off Consumers?

Pixels and Policy | November 12th 2009 by Max

An Australian company takes a big step forward in standardizing virtual worlds, but players are skeptical. Is world standardization something Metaverse consumers want? read more

PixelPolicy

Media Hype Could Permanently Damage Augmented Reality

Pixels and Policy | November 12th 2009 by Max

The media has been paying a lot of attention to augmented reality. Perhaps too much. Find out how the media love-fest could cure any future release of augmented technology. read more

yokoshi

The Twilight Saga: New Moon Themes Up Habbo Hotel

Mediafreaks 3D Animation Studio | November 11th 2009 by Aldric

Summit Entertainment and Habbo Hotel, the largest virtual world for teenagers, today revealed new details for the exclusive The Twilight Saga: New Moon-themed activities, rooms, virtual goods and much more planned to kick-off at Habbo Hotel this week read more

Xtractaurs Secret Lab Contest

Chip Chicklets | November 11th 2009

We first posted about Xtractaurs back at Toy Fair, and they’re finally here! Each Xtractaur comes with an extraction gun that is used to extract DNA from each Xtractaurs dinosaur. Once the DNA has been extracted, you’ll be able to unlock an o read more

PixelPolicy

Zynga's Virtual Currency System Comes Under Heavy Fire

Pixels and Policy | November 10th 2009 by Max

The creator of FarmVille and Mafia Wars raked in huge profits last quarter as millions of young gamers bought in. Now Zynga comes under fire for allegedly scamming its customers. read more

PixelPolicy

New York Educators Discuss Using Virtual Worlds as a Teaching Too…

Pixels and Policy | November 9th 2009 by Max

New York's educators assemble to figure out the best ways to incorporate virtual worlds into classroom curriculum. What they've hit upon could bridge the education gap. read more

Real Business: Selling Virtual Goods

Online Personals Watch | November 9th 2009

BOSTON GLOBE - Nov 8 - Virtual worlds have been generating lots of buzz since Second Life launched in 2003 and is expected to hit $1 billion in the US. Pano Anthos flew out to San Francisco to unveil his new start-up, Hangout Industries, at Te read more

antti

Sulake Is Going For The Adult Market With Bobba Bar. Beer Anyone?

ArcticStartup | November 9th 2009 by Antti Vilpponen

Sulake, the company behind the popular Habbo Hotel, a virtual world for teenagers with 14,600,000 montly unique visitors, has come out with a new service, Bobba Bar. Bobba Bar is virtual bar where, according to Sulake, you can meet and make friends. read more

PixelPolicy

Real-World Companies Finally Shifting Course in Metaverse Marketi…

Pixels and Policy | November 9th 2009 by Max

After a long and mostly unsuccessful foray into virtual worlds, companies are finally learning from their mistakes and improving their strategy. This is great news for gamers. read more

CraigThomler

Collaboration within organisations increases productivity - new r…

eGov AU | November 8th 2009 by Craig Thomler

When I stepped into the public sector just over three years ago, in terms of workplace collaboration it was like stepping back twenty years. I found that staff directories were merely lists of names, titles and phone numbers - without listing people read more

PixelPolicy

Universities are Adopting Virtual World Learning. Why Aren't Prim…

Pixels and Policy | November 8th 2009 by Max

Despite its proven abilities, public schools still aren't using Second Life to educate. Find out what needs to be done to bring virtual learning to our schools. read more

DoubledownTandino

Metaworld (24/7) and Metaverse Week in Review (Sundays 12pm SLT)

Second Life: The Music, The DJs, The Nightlife, The Art, & T… | November 8th 2009 by Brad Reason

METAWORLD: Public Service Broadcasting for Virtual Citizens: News, views and events from the metaverse and dimensional web. Metaworld2 welcomes "Metaverse Week In Review" with Mal Burns and Tara Yeats (plus man read more

PixelPolicy

Kenya's New Broadband Connection Could Revolutionize East Africa

Pixels and Policy | November 8th 2009 by Max

East Africa finally receives its first heavy-duty broadband connection. Find out why this is one of the best things to happen to the region in two decades. read more