A long time ago, in a galaxy far away, a blogger backed a Kickstarter campaign for a sequel to a classic space-opera themed computer game. Despite a rocky start, the campaign proved to be phenomenally successful - and in due course, the game was released to a warm welcome from its many fans. Feeling immensely satisfied, the blogger downloaded his free version of the game, installed it and hit the "play" button on the launcher...

...only to discover that his pre-Bronze Age PC was so low spec he had no chance of ever running it. And so the dream died and the blogger drowned his sorrows and continued with his life. When the pain wasn't too sharp he would continue to read about the game and the exploits of its pilots, and even watched in-game events streamed on YouTube.

The pre-Bronze Age PC struggled on for several few months, occasionally shaking or emitting smoke or sparks, until finally it could calculate no more and departed this earth for the greener pastures of the Cloud. It had served its master well and had had the digital equivalent of a good innings.

While the blogger mourned the loss of his faithful if pathetic companion, his heart was not entirely sad. In fact, while this may appear heartless to some, he realised that finally there was an excuse to buy a half-decent machine!
There was a moment of suspense as, once more, the "play" button depressed and the hard drive fired up - and a whole new world opened up.

The Sidewinder Sleeps Tonight

I can't claim to be that far ahead of the curve on this occasion - thousands of people are already playing Elite Dangerous so there's a steep catch-up curve ahead of me. However I can report that my old BBC B docking skills have survived cryosleep and the new game isn't too difficult to pick up. I will write more about the game when I've had more of a chance to try it out.

Right On Commander